Paragon is a whole new take on the HDL system, with dramatically expanded rules, a complete magic system, integrated cybernetics rules, and most importantly, a totally revamped Active Delay combat system. Under the hood, it’s still the best of the original HDL system, with point-based character creation, customizable characters with Backgrounds and Weaknesses, cards for both character-building and in-game effects, and the underlying HDL dice mechanic. But the new Paragon rules take the game to new heights, expanding rules to 334 full-color pages.
The world of the 2160s is a different place, rife with mega-corporations, political machinations, lawless outlands, powerful mecha, and genetic engineering gone out of control. The clouds of a new world war are gathering in the distance, as every corner of the globe clings desperately to the last vestige of what makes up its way of life. Civilization struggles to retain what makes it human, while the engineered nation of Neutopia strives to control it all under the watchful eye of its flawless society.
Is this truly a perfect horizon?
Opening one’s eyes after falling asleep can mean different things to different people. For most, it means awakening to reality. For a few rare individuals, it could mean awakening to a dream; a lucid experience limited only by imagination, but still belonging to the world we know as reality. But when a dream is reality, how does one tell the difference?
We just hit 200 pages on the Demongate High webcomic, which details official canon of the DgH universe. If you haven’t checked it out yet, make sure you do!
An easier to remember URL is also demongate.org
Check it out, and stay tuned for updates on Demongate High Second Edition, coming in just a few weeks!
We’ve got two more new programs for Perfect Horizon hackers!
Spoof programs allow a hacker to cover his trail, appearing to be different users at different locations. A spoof program’s roll is the DIF of tracing a hacker’s location, both on the network and in the real world.
Trace programs automatically backtrack hackers or other unauthorized users of the system. Normally, this is done with a Hacking roll. Trace programs automate this process, and very quickly follow the data paths to a hacker’s origin. Of course, savvy hackers throw numerous Spoof programs up to cover their trail.
Cost: Rating x$80
Over this past weekend, Tremorworks was in attendance at Rudicon in Rochester, NY, demoing the upcoming Demongate High second edition as well as a new board game, Tiger Territory. Attendance was good, and we had some folks trying out both games with a good amount of positive feedback. Those of you following us on Twitter probably saw some photos of our games.
We’re now in the final stages of polishing Demongate High, and it should be releasing in the next week or so. The book looks great, and the rules are continuing to hold together under rigorous testing, so all is looking good there!
We also pushing back into making board games with Tiger Territory. This is a strategic tile placement/card playing game for up to six players. Each player takes on the role of a male tiger in the wild, where they compete for territory and the ability to mate with females, while contending with poachers, severe weather, and the ever-present threats of starvation and habitat destruction. It’s a pretty big game, taking around 2 hours to complete with 5 or 6 players. We’re still only in the early stages of beta testing, but stay tuned for more updates!
Also on the horizon, we’ve got Star Venture, which has been sort of back-burnered for many years, and the 2-player Demongate High: Summoners’ Studies card/pog game. And, of course, there are the Paragon settings, Embers of Pyre and Infinite Vector. So as always, be sure to check back, or follow us on Twitter @tremorworks for the latest updates!